xt7f1v5bcw45 https://exploreuk.uky.edu/dipstest/xt7f1v5bcw45/data/mets.xml Lexington, Kentucky (Fayette County) Rupp, Adolph 1938 books 1981ua018 English University of Kentucky Contact the Special Collections Research Center for information regarding rights and use of this collection.  UKAW coaches Rupp, Adolph University of Kentucky Men's Basketball strategy drills playbooks An Outline of Basketball image An Outline of Basketball 1938 1938 2011 true xt7f1v5bcw45 section xt7f1v5bcw45 r . Elma—'2‘}; «2.7a .:,:.-.-17“. :‘:qu' «.2 a a» ' 5» .g» f}. ; J..." 9 z, 2. ,1..,~ '1 ,v .‘5 _. r ,m, rtvw'Z—fl > -'
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‘5, 1
at“ V L BY . 2 .
L ADOLPH F. RUPP .
I a. _ , l
g COACH 0F BASKETBALL
, . . UNIVERSITY OF KENTUCKY ‘
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This basketball outline was wrapared with but one thought in ‘
mind and that was to give to the students of my course a complete
and accurate account of the system of basketball as played by
the University teams. In many or the coaching courses the
' work is of the lecture typo. Thu students must take notes of
I the ispcrtant things said aid it is diriicult to do this and gay
i careful atccgtion to the lecturer. This outline carefully ex~
‘ plcins the way the fundamentals are executed. No grzat attegot
was mule to discuss the general theory of plays because cf the
details involved. Thai: 01m bettci‘ be shown by demonstz'ation.
This outline is mainly to keep as a record the things ex—
claimed by me (jLiE'flIllf‘ the course. If the I‘Etgdel" dur‘iug the sea—-
sor: 01‘ clay shoulr’t have occasion to refer to it and rind just I
one thing; thet will help solve his ju‘ables they: I will “torusidt‘z’
all this work in preparing this outline well spent. 1
1 . l
Adolpn r'. Rupp.
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toee to prevent athlete’s foot.
G. Remedies for sore feet. Boric acid, alum, talcum powder and
tannic acid. Tincture of benzoin also very good. -

H. Bath. Dry carefully after bath. Teach them how to drv. Es— ‘
pecially the neck. If you catch cold in the neck it causes
pressure on nerves and blood vessels leading to head.

I. Weights. Keep a weight chart. A player should not progress~
ively lose weight.

J. Setting 32 exercises. Used by some coaches and has its ad~ E
vantages. .

K. Eating. Eat slowly. Our menu at noon of the day of a game;
soup, small steak, baked potato, peas, head lettuce, ice
cream, milk. Eat at twelve. Rest from two o'clock to
five. Eat at five o'clock if the game starts at eight.

Eat two pieces of dry toast and butter, one scrambled egg,
one cup of tea. After the game eat something warm. 1

L. Ghoosinn men. Do not choose your team the first week. Give ‘
all of the boys a good chance and be a democrat in choosing ‘
your men. Choose good big men. Get high spirited men for
they are the ones that will respond in critical times.

Have one big man for a guard. They are hard to move.
Use the small men at forward for they are shifty but you
need size here also to get the ball on rebounds. Have
guards that can score. Have one fast man in guard posi~
tion. .

M. Assignment 9: blazers. Choose the players for the positions
that you want them to play and then specialize on their
training. Allow them at times to change positions in scrim—
mage, forward to guard. They will appreciate how the other
position is played. In assigning men in a game we assign
the men, not the positions.

N. Staleness. Watch for staleness if you have u long and hard' ‘
schedule. Siyns. Usually lack of enthusiasm in practice.
Irritability of players. Lack of power to finish a game
in strong condition. Usually by a loss in weight.

Causes. Overwork. Too much study. Too much outside 1
work. Lack of sleep. Examinations. ‘
Treatment. Complete rest. Keep away from gymnasium for

several days. Ch'nuqo in daily program. Change in diet.

More sleep. Sleep is the master builder or our bodies.

 I
5.
II. EARLY SEASON TRAINING.

Systems of play and styles of offense and defense do not win
championships. A coach early in his career should decide on a ;
general system of play. This, of course, can be varied as con—
ditions require. '

Early season practice should be devoted to fundamentals. Do
not scrimmage or run plays until you have mastered the fundamental
details. It makes‘a ragged scrimmage and causes the boys to lose
faith in what is expected of them. Fundamentals establish indi—
vidual rather than team skill. Try to establish uniformity. §
Teach ball handling, stance, dribbling, pivoting, faking, footwork, ;
cutting, shooting and rebound work. Remember there is no defense
for ball handling. There is no system of defense that will stop
a team better mastered in fundamentals.

Cutting the Sguad. After three weeks of practice on funda—
mentals you will be ready to work on your general system of floor
play. We cut our squad to 15 men. We try to get one team which 1
always practise together on which are the best seven men. We be—
lieve that good team work comes only if boys play together. Fre— l
quent substitution demoralizes organized team play. Boys playing
together learn to know each other.

Style 9: Game. Adapt your style to the material.

Small, light and fast players can use the fast break system ,
with short passes and pivots. Ehey should develop into an of—
fensive team.

Big, tall men can best play a long pass, hook pass game with '
a strong rebound attack. Should be powerful from a defensive
standpoint.

III. FUNDAMENTALS

It possibly seems unusual to the average individual when I ,
tell him that we spend three—fourths of our practice periods work—
ing on fundamentals. lastery of detail in passing, dribbling,
runnine and faking is essential to a mood basketball player; He—
gardless of what theories 0f play you may have, unless you can put ,
those theories into actual play by well—executed Fundamentals, ‘
you will fail to have a winning club. Many boys come to us high— :
ly recommended but each and every one :mst spend hours of patient
work in order to gain the polish required in our type of play. It
is a mistake to train a boy in the fine points of the game if he
can not properly execute the fundamental details.

 4.
E

Possibly the biggest Job that faces a basketball coach is in
the drilling that he must do in order to get Self—control in his
men, and in the suppression of individualism in the interest of
team work. In the matter of team work basketball surpasses all
college games, for in basketball every player on the team receives
the ball continually during an offensive movement within the sccr~ _
ing zone. It follows, naturally, that there is great temptation ,
to sacrifice team interests for individual glory by taking a :
perfect shot for a score. In order to be an important cog in a r
real machine, a man must overcome this temptation and work for .
team harmony, on a great basketball team you must suppress this ‘
individual effort and that can best be done by constant practice
and training. In too many cases a basketball game is merely ten
opposing players, each operating inflividually. Sometimes you will
get a good team of individual stars but more often it merely robs ,
the game of its best features, clever floor work and passing. And
far too often these teams have few plays. Basketball today in E
order to put on an interesting jerformance for spectators must have E
clever plays. There should be no guess work about them. They
should be planned so that every man ghouls know what to do every
moment and the players ougjht to be able to run through them in ma»—
chine—like fashion. Every coach should spend a lot of time in
building an offense by means of plays for he ought to capitalize
on positive possession 01‘ the ball. 1

Another feature commonly overlooked in basketball is team |
drilling for the physical requiremexts of the game. You need ‘
speedy footwork, lea spring, and endurance. Give the players
such exercises as will develop these. In the early part of the
season it is well to have a set of exercises that you use regular—
ly. Have some skippinj ropes and require each player to use them
for five minutes each day. Teach them t') play on Zhuil‘ tons and
by means oi‘ the; shipping: rope develop such leg sprin'c as they Hrill
need in a game. And above: everything; uls '1 do not overwork your
men in these early practice sessions. Rather fail to give them
enough work. Remember one thinf, .‘a‘ijigue is cumulative. If you .
practise until the Thin are, tired and then keep on ‘13,"ii'ing them you
are only teaching; them bad habits, hz'fcits 531' loai'ing; they will
soon catch on and will conserve tzieir enerzjy and not give every-
thing, in them in their drills. A11 they rill learn to hate tyicr‘e ‘
practice sessions. Furthermore, 11021 tiny rat to the closing lac——
ments of a game they haven't the reserve energy to out on a drive
that will lead them to Victory.

In a, very close game YIZJC‘I’H both teams ‘oattlu furiously, it is 3
only a. question of time until *:;-: 0:1.11e51i c142 clcs under the pressure.
The team that hasn't tie reserve u:m;;3,', mat isn'g- file-yin; on its ,
toes, that isn‘t alert, is: 15.39:, meg (Let will crock. TE:_::‘ei‘or-e,
coniition your :non so tf'u t hey a..1\,'£;‘:5 have sufficient stamina to ’
put across a victory ii‘ senile; um); o _,0 so in the closing; minutes ‘
Of a C518. You can‘t drive a o‘u into conoition; it can‘t be
Clone. You drin‘t condition 531:: tumor or your new automobile by
runninr Lt wide 0:311”. tier first 1‘94" tanks and you :,1o‘.;"t drive a race
horse in the first tar w05ks at ton owned. You must qreuually
break the?) in. A Zion‘s makeup i:1‘;;v’- acre (361107130 than that of
a motor or 3 Acres.

 5. :
Two years ago in a game between Kentuciy nni Georgia Tech,
played on the Kentucky floor, we had one of the finest examples of
‘ conditioning that spectators will ever see. During the first 37
minutes of that game there was never a greater sifisreuce than two
points in the score. One team would score uni then the other.
They came in at the half deadlocked Bl all. The second half was
Just as fast and furious as the first. I told my men at tno half,
"You will win; they are going to crack, for no team can stpnd such
a pace.“ As the game wore on into the second holy, it seemed »
that surely one team or the other would crack, but they continued
playing neck and neck until three minute" remained. Kentucky for
the first time was able to get a margin o1 four soints an; that was
enough. Georgia Tech crackefi and Kentucky scored again with but E
a minute and a half remaining. It was then only a matter of the
watch ticking off the final seconds. E
IV. PASSING
The most important fundamental is that of passing the ball.
We spend hours of hard work on our massing. To the average in—
dividual this may sound absurd. The first thing I look for on an .
opposing team is how they "handle" the ball. This is the key
that tells whether they are a high—class club or not. If they
have smart and crafty passers who can size up the situations, who
know when to pass and when to withhold the ball from play, who can
pass true and with deception, then you can Cleoend on an interest—
ing evening, for the baskets will surely follow. It is highly
important for the guaras to be excellent pasoors for they usually
start the offense. ‘
n
Accurate and well—timed passing is the Key to successful play.
A team of indifferent passers may :how no Tull in goal shooting in ‘
practice. The some team will mfke a sorry showing in a game, {
while a team that excels in the art of passing, although often mak—
ing an indifferent showing in goal shooting while on parade, will
often shine brilliantly under firm. The coal shot is simply a
form of pass and the player who uses judgment and accuracy in the y
latter will excel in the former. In passing a ball to a team— I
mate not in motion or one coming straight in, the pass should be I
made to a point in the region of the hips. If passed to the head
or even as high as tho shouliecs, it causes fumbling because the .
arms do not swing naturally in those positions. Hard passes can
be handled the best if passed low. In passing to a player moving '
diagonally ac?oss, the pats can be made higher, but never above the
shoulder. It takes skill, gained only by hard practice, to be
able to pass accurately to a runninv player at different distances
and different rates of steed, so that the ball will roach the play—
er at the pPOpCT point to be hanlled easily and quickly. Spend
a lot of your daily yractice on possin . Teach the player? to l

 6. ,
use the push pass, the underhand pass, the hook pass, and the
bounce pass. Tall men should make excellent use of the hook pass ,
especially when guarded closely. You may also spend time in
learning how to catch the ball properly. Keep the hands in fun~ ,
nel shape, let the force of the ball come on the palm instead of .
the fingers. Drill to let the hands "give" slightly on impact of
. the ball and you will soon correct fumbling.
A. Hgndlin the ball.
1. CEéhiYi—g the" ball.
a. Eyes —— watch the ball.
b. Hands —— fingers and thumbs spread. Palms cupped. !
c. Arms —— give slightly. Carry immediately into posi— 2
tion for shot or pass. K
B. Passing,
1. Chest pass.
a. Stance. Bell to chest, lean forward. Shove both
hands out together and release ball. Snap wrists.
2. Bounce pass. About same as chest pass except pass
strikes floor and bounces into hands of receiver. Pass
should hit floor about a foot in front of and to the side I
of guarding player and about five feet from receiver.
Best used:
a. To penetrate first line of defense.
b. Offensive play near goal.
0. Out—cf—bounds play.
5. Underhand pass. Best used in short—puss and pivot came.
a. One hand. Crouch like bowler. Elbow bent and !
close to side. Wrist bent downward. Follow throug
Explain -— l. Passing in to pivot man. 2. Used by
‘ pivot man.
b. Two hand underhand pass. Elbows bent, close to
side, wrists bent down and toward body. Pass by
extending elbows and wrists. Follow through. [
4. One hand overhead pass. Baseball pass. Put entire body i
in throw. Weight on left foot or front foot.
5. Right and left shoulder pass. Ball held my both hands
with fingers pointing: upward, thumbs behind and below '
ball oointing inward. Elbows fully flexed. Shoulders ‘
and upper arms do little with pass. Pass made by exten-
sion of elbows and wrist snap. Ball held near body,
shoulder high. Advantage defensive. Used neur side
lines and under basket.

 7. ‘
t
6. Hook pass. Used best by toll men and when defensive man -
plays close. Best for long distance. Hard to guard.
Hold ball in throwing hand, waist high, fingers spread,
ball against wrist. Hold ball in right hand, turn left
side to defensive man. Take one step away, Jump, turn
in air, look, pass, and slight facing opponent, knees
bent, hips down, ready to swing into play. -
. 7. Slap pass or shove pass. lwrely deflects pass without I
catching it. Use one hand or both hands. Good for '
fast passing, close in, and on held balls. ‘
' 8. Flip pass. Used for close passing and in pivoting of~
fense. Use wrist to flip ball to player cutting. Ball
protected and shielded from defensive man. Seldom interw
cepted or fumbled. 5
9. Pass practice. K
a. Fake passing. Line up three men in a row. Have
' center man on defense. Two others pass by him.
Show use of eyes. Make defensive man second guess.
b. Speed passing. Use five men under the basket and
have them spend time each day in tweed passing under
the basket with two dogs to block passes and in or— ‘
der to make them more careful in passing.
0. Guard passing. Practise guards in taking ball off
of backboard and hooking out without dribble. Prac~
tise guards in feeding ball to forwards in cutting
for basket. Have them learn how such to lead men
with passes at various angles.
Improvement in passinrg is to be gained chiefly by
eliminating the stop which occurs between receipt of
ball and its delivery to team mate. Receive pass
_ and repass with one motion. ‘
lO. Fumbling. Due to
a. Hard pass. . ‘
b. misjudged speed. ,
c. Inaccurate mass —~ too high, low.
a. Fatigue.
8. Fighting ball.
f. Not keeping; cool. I
ll. Passing: hints. [
a. The. first fundamental to learn is that of handling
the ball. ‘
b. In receivinz; 11.52:: {to to meet it. May be at an ‘
angle. Then striightcn out.
0. DO not pass to it Jim going away from you.
d. Pass across flour. Lets apt to he intercepted.
8. Time your Masses. Don't tng‘OK" wild.
f. Pass to th‘: twist- line. Easily Ii'uzdled. You then
can dribble, pc;a, pivot or shoot Without adjusting
the ball. 5

 8. 5
g. Pass to position where team note can get it.
h. Do not telegraph pass.
1. Drill. Line up 6 men, 5 on a side, and have them pass
according to above fundamentals.
v. SHOOTING *
.
When not to shoot is Just as important as to know when to ‘
shoot. I would say that, taking an average situation, a player
should only shoot when there is a reasonable chance of making a
goal. Just to take a chance shot with little hope of making it
is merely inviting the opponents to tohe the ball. A player
should never shoot when off balance or when the shot is exceedingly !
long or when his team mates are not in an excellent pouition to i
follow the shot and recover the ball in case that he misses. {
Possibly the most important fundamental in the training of a
basketball team is in goal shooting, Tor the winning or a name de—
pends on this. Goal shooting is to basketball what >Hitin; is to
golf; it represents the consummation of a score, ans broomes possi—
ble only through constant oractioe to perfect judgment of distance 1
and precision of aim and touch. Most of the goal shouting done
by players in practice is absolutely wrong. ' In watching teams
warm up, I notice that they always form into a semicircle about '
20 feet from the basket and start shooting from there. And they
usually spend the entire goal shooting period out there. Let me
ask you a question —~ how many goals in a game @005 your team score
from out there? 'z'v'hy not practise your shots where you will get
them in competition? If you will carefully check a number of
games, you will see that the least guarded 31 Lny spot on the floor
is the area. within 19 :i‘eet of the basket, am? you will LilSU notice ‘
that the greatest percentage of Shots missed are missed in this 3
area. We here at Kentucky rinl‘actice our goal :‘z'nooting to conform 5
to our plays and to the actual place where we get opportunities in
a game. We never allow our center or our forwards to practise
goal shooting from any other position them from the positions
where they have opportunities in a game.
A. Push shot. ,
l. Stance
a. Feet together. f
l). Left foot ediead.
2, Crouch. Knees bent, hips down, heufl. up. ‘
5. Elbows in.
‘1. Arms, wrists and fingers in line. ‘
5. Eyes on goal. Aim to clear rim.
6. Bring bell downward to waist line to relax musolmn
7. Keep arms in close to body in making shot.
8. Ball held by finger tips and palms ann not against heels
of hands.
9. Bring ball up along abdomen and chest and release it with
a snap when it reaches a height above 1711} eyes.

 9. .
1
10. Hands should be rotated inward at finish of the shot so ‘
that the thumbs are close together and the palms are din
rected toward basket. Index finger last to leave ball.
11. English not reqUired —— if shot is made properly enough
english will be there.
12, Keep eye on ball.
15. Get into position for rebound.
14. Practise in close to basket and work out. Never start
at long distances. ‘
15. Get uniformity on shots. .
16. In shooting long shots, hurry to get in fairly close with
both feet,together so that you may be able to move either ‘
way.
. 17. High arch.
a, Even if_shot misses goal an& hits 18 inches above 1
basket it may go through. ,
b. Rebound. 4
E. 11nd erbpnd 5m. ‘
l. Stance — at free throw line. Cotfiortable.
2. A natural and easy shot.
3. Let ball rest on cushions of fingers.
- 4. Ball held with both hands at waist level.
5. Elbows bent and close in to side.
6, Ball raised forward uni upwarfl with full extension of l
arms.
7, English given by a full extension of wrists ano fingers ’
at final movement.
8. Take full, deer; breath when starting; shot. Sets dia—
phragm and contracts other muscles or thorax.
9. Relax on shot.
10, Get uniformity.
ll. Do not pull back on throw.
12. Practise 50 free throws daily. ;
15. Disadvantages. ‘
y a. Takes more time to make 511011. Y
, b. Easily blocked. Time. Arc.
C. One~hand shot.
1. Shot mode by dribbling in. ‘
2. Keep eye on goal.
5. Use hign jump —- not brood jump.
‘ 4. At height of jump plbyer finishes shot by full extcnrion
of shooting;- arm above hood and by slightly pushiz"; hull '
as it leaves the 1mm}. {
5. Lay ball up against backboarfi; don't throw it. ‘
6. Two ways of releasing bill ~— position of hands. \
’7. Sligfiht_Engl.ish. Thumb turns timord basket and dowrmoro. ‘
This rotates ball away from player. V
8. Faults. _
a, Ball strikes balrsifimnrfl too C-LLrIC‘ To rims.
b. Bat“. English.
c. Brow» jump.
(1. Shot made from Li :"v‘mgt of bv’l’fl’d‘U,
9. In dribblv: in shot, do not Li: W, ooprt. Hurry book.
You may :xrve mined.

 >
10. '
D. Cross—arm shot or shoulder shot.
1, Used when guard forces shooter away from basket or when .
closely guarded.
2. Lift ball with both hands over the shoulder, elbows bent. '
This places ball away from guard. :
3. Ball thrown upward from the shoulder and diagonally ,
across the face by extension of elbows. ‘
E. F112 shot. Used a lot near basket; may be made in two ways.
Demonstrate. Used primarily near basket, if opponent will not
allow you to drive by him. ,
F. 332 in shot. Used under basket by teams with tall men that 3
can effectively rebounfl. Full extension or arms and fingers. "
‘ Jump. L
G. Shooting hints.
l. Relax.
2. Be deliberate. _
3. Body balance.
4. Don't take hope shots. \
5. Guage distance.
6, Shoot for the basket.
7. Locate the basket. '
8. Watch the ball until it hits or misses.
9. Arch.
10. Follow the shot. On long shots follow so you are 10
_ feet from basket when ball hits basket. Then drive in.
11. Practise at top speed.
12, Practise the shots that you will got in a game. :
15, Practise close in.
14. Study the backboard. Glass faster than wood. .
15. Get muscular coordination.
- H. Practice shooting drills.
1, Position shooting.
2. Twenty—one.
5, Dribble in shot.
4. Points, reverses anu shalt.
5, Speed passing and Shoot. ‘ ’
6, Center and guards hookinx out, shoot then follow. ‘
7. Shooter workinu with guaru ~~ both following.
8. Line Sp men on sides —— pass to pivot man. Drive in. ,
Get steps within cutting atrifle. Tilt inside whouldnr
ani set ball down with outside hand. v

 l
i
ll. 5
. VI. THE DRIBBLE.
A. k g dribble. ‘
1, Taking ball away from basket on defense. Pass as quickly 3
_ as possible. .
2. Advancing ball to defense.
5. Short drive in for basket. ‘
. 7 4, When other players are behind man with ball on fast
. break.
5, To draw defensive men out.
6, Tip—off.
. 7. When other men are covered.
8, Interoepted pass.
9. Feint and dribble. ‘
10. Pivot and dribble.
. ll. Dribble, pivot and pass to trailer.
B. Dribbling Technique.
1, Bend knees —— legs well crouched. Play on toes.
2. Bend body forward ~~ hips low.
5. Head erect.
d. Arms extended. Keep ball well in front so you do not
_ kick it.
5, Ball pushed -—— not batted.
6. Fingers cupped and well spread.
7, Elbow low —— should rise and fall but little.
8. Ball bounce about 2% feet.
9. When dribble? stops, he is in a crouched position ~—
_ not upright.
10. Give body protection.
11. Have trailer to your dribble.
18, Dribbler should be in posirion to stop, pivot, shoot, ‘
_ turn or pass.
. 15. Practise for proper stride.
1d. Dribbling adds an additional threat to a man. It is
spectacular from standpoint of spectators.
C. Objections to dribble.
1, Causes selfishness.
9, Four men remain idle. ‘
5. Defense has time to cover nffcnsiv: players.
4. Mon not skilled. que own men.
5. Causes indecision in team mates.
, 4
D. 'Cautions in 2&2 353 gg 3;: dribble.
1, Don't dribble if ynu edn pass. .
2. Don't dribble until you are ready.
5. Don't try to dribble by a defensive non waiting for you.
4. Don't Continue to dribble when cornered —~ ban; and
pivot.
5. Don't make a long dribble. It ruin; team work.

 153.. g
g
. F
E. Drills. _ .
l. Line_up four chairs equally spaced length of floor.
Dribble around these, shifting hands. Use outside
hand. Shoot. Hurry back into court for rebound and
dribble back.
2. Dribbler near middle of floor. A huerd lines up four ‘
... feet away. Dribbler feints and tries to break by. ‘
Guard tries to break it up, Check all fundamentals on :
both men. ;
5. Turn back to defensive man. Rock out with reverse,
dribble and go into basket. '
‘
VII. PIVOTING. a
i
1. Best used with short pass, short shot game.
2. Best used against charging defense.
3. Best used against sticking asn~to~man defense.
_ 4. Best used to block out defense.
3. Zechnique g: rear turn 2; reverse turn.
1. Pivoter advances to Within four feet of opponent. If
he intends turning left he sets Ur slaps his right foot ‘
forward at guard. Have stance of dribbler. Stop
flatnfooted. Push back on right foot and swing right
leg well extended, backward and to left. The player
pivots on the bell and toes nf left foot. Make a hdlf—
turn or about—face. Then make another turn ~~ pivot
on right foot, swing left one forward and to the right .
to shake guard. Then pass the ball.
C. Technique 9: front turn 23 forward pivot.
Dribbler has ball, back to guard. II 4e gees to right, Lu
pivots an right foot. Pivoter on toes, loly balanced over ‘
pivot font, ball pulled in at Waist, left leg swinging. ,
D. Pivotinu hints.
1. Timing is essential in pivoting. Man workinj with '
‘ pivoter must do the timinfi. De not name too anon.
Come late and fast.
2. Use pivoting to cwt away from ruurd Dvan if you haven't ‘
the ball.
5. Practise Change 31 direction turn.
4. As a rule, pivot to the mutelde.
5. Threaten the guard, then stop, ruvrrse and JQSS. I
~ 5. Point were but in not more feet, vuek up guard, tuun
' pivot by him.
7. In pivuting pull away frum guard when punainq to a
trailer.
8. Keep law on all pivots“ Be not t; drive in any lircc—
tien after pivut is meld. '
9. After yeu DiVUl, you :ny run interfnrence, that in, so
the same way a: the man tivfi ya; pasuei to. You will
tlen be on the inside isle to receive a mess. Or yeu

 S
15. ‘
may go on the opposite side. This places guard between ‘
. you and the man with the ball. -
10. In pitoting neafi basket, the footwork is the important 1
thing. Explain wrapping.
.
E. Drills.
1. Use six men and three bulk in circle. Make complete ‘
pivot.
2. Dribble across floor. Pivot, and pass to trailer.
Go arvund him, have him flip pass to you, dribble across _
court, pivot, pass to trailer again, go around him, take
flip pass and shoot. Both follow. Watch all funda—
mentals. .
VIII. GEfiTER JUMP.
A. Stance. This varies with individual. Usually knees slightly
1 bent, on toes. Keep your eyes on ball as it goes up. You
can Judge Jump better.
B. Use the cushions of three middle fingers. Brace them with
thumb.
G. Keep arm straight in jumping.
D. Alight with knees well bent set to go on offense or defense. I
E, Practise for leg spring. Develop Jumping nmscles.
F. Place the ball.
G. Don't slap it. Arch it. '.
H. Jumper plays bell —— not opposin: cantor. -
I. Time the Jump and {flag} the height Lf' bull. ,
J. Jumbing hints. ‘
1. Get the tip—off. It gives you DOSTGSSlOn of the hall.
2. Have the center watch line~up ii men to chunge tip—off
_ if need be. Don't give sirnhlo until you SEU how np— ‘
ponent: line up.
5. Concede the tip~off but not the basket. F‘irg'ht for thy—
nfi‘ if you can't {Jet it.
K. Fundamentals of coats." jump also shyly to held boll. IOU. :‘L'we
four times as many hell bell plays. Practise every mm in ‘
jumping.

 s
14.
IX. FOOTWORK.

Another important fundamental is proper footwork and under 1
this we class running, faking and dribbling. he have experiment— ‘
ed so that our stance at any place on the floor is proper for a 1
quick break from that particular position. In basketball the P

- situations change with every pass of the ball. Players are con— .
stantly on the move. We tell our boys that whenever they break V
or are in motion to break quickly and never to loaf. Players
should know where they are going before they start and should nev—
er jog along on the floor with no particular aim in View. We
practise this fundamental by mixing in fainting, deception, shift- ‘
ing, reverses, pivots and a change of pace. ‘Do not run in E
straight lines or in circles" is one of the pet phrases of every ‘
coach. 2

Regardless of what system of play is used the idea is to free
a player so that he car score. In the fast break system the idea
is to get this advantage by numbers or by Speed; in the deliberate

vv offensive system the idea is to get it by means of a block. When W
all your individual players are well drilled in fundamentals and
act in harmony the result is what we call team play.

~ I tell my boys to study the opponents' faults and keep them
in mind in order that they may take advantage of them. If an op—
ponent is especially weak, we never try to wear out our welcome

. because we may have need of "cashing" in on his weakness before
the game is over. Also if you take advantage of this weakness
too often, a substitute will soon be in to take the place of this ‘
particular player. In other words, study your opponent for his

, weakness for, as has often been said, ”the team that makes the :
most mistakes will lose in the end.” Each player should be

. alert and should catalog all the weaknesses of his man and all the ‘
time he should be thinking and planning. Study the footwork of .

, the opponent; does he play you close or does he stay away; can
you thro